DevTalk #3: Being a Non English Speaker
Hello,
I was stuck about what to write in the DevTalk, that's why the third DevTalk is a bit late (I plan to write DevTalk once a week). And, for the last week, I've been playing VA-11 HALL-A. Now on my second gameplay for completing all achievements.
Playing other games, especially the one that was created by people who spoke English daily, helps me a lot.
You might've noticed from how the DevTalk posts and the game page that I'm not a native English speaker. While I can write around 50 words/minute in my native language, I can only get 50 English words in 5 minutes or so. With a lot of Google Translate and Merriam-Webster checking. I sometimes even put something like, "long short story meaning" in the search engine.
That's why playing other games developed by English speaker helps. For the very least, I can get more ideas how conversation/dialogue between characters should be carried out.
As for narration, I still need to read more English language novels. (Ah, damn, my reading backlogs piling uppppp.)
That's for this week devtalk. See you again later! :D
-juunishi master-
Get [Fangame] Team AURM - All Our Days
[Fangame] Team AURM - All Our Days
A RWBY fangame. Taking place +/- 20 years after the canon timeline, this game follows team AURM from Beacon Academy.
Status | In development |
Author | juunishi master |
Genre | Visual Novel, Adventure |
Tags | Fangame, Fantasy, Female Protagonist, Ren'Py |
Languages | English |
More posts
- DevTalk #4: The Struggle to Work On The Game Every DayJul 07, 2018
- DevTalk #2: (Not Recommended) WorkflowMay 20, 2018
- DevTalk #1 - Hello itch.io!May 15, 2018
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